Think of it like 1.13 x 10000 but no hardcoded "limitations" No fancy next gen 3d graphics, mocap gamepause/cutscene animations and all other unneeded/intrusive crap. Then people at OpenTTD went further with idea and took/copied what made tycoon deluxe great, went with open source and now this game has so many options, mechanics, possibilities that I don't even know how to use and it expands and expands. Josef Draxler created "patch" that expanded game like 100 times similar like you guys did with ja2 1.13 If anybody heard/played tycoon deluxe in 90s then you can check out OpenTTD (if you haven't heard of it yet) All others are like trying to reinvent/modernize the chess without remotely understanding what makes a chess great for 100s of years. Right now to me it looks like only people here at bear's pit seems to understand what makes JA2 and tactical game type great and expand on that. Re: Jagged Alliance Rage - First Gameplay
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